All About Go
[1]
From East Asia to the world
[2]
Go in Japan
[3]
The professional Go world
[4]
Amateurs
[5]
Logical players and intuitive players
[6]
You can play Go with anyone
Day One: Introduction to Go
[1]
The contents of the game
[2]
How to play
[3]
The criterion for winning and losing
[4]
Capturing stones
[5]
Distinguishing between black and white territory
Day Two: Expanding territory
[1]
The 9x9 board and the 19x19 board
[2]
Model game on a 9x9 board
[3]
The first ten moves
[4]
How to think about the opening
[5]
The efficient way to play
[6]
Expanding one's territory
[7]
Reducing the opponent's territory
Day Three: Capturing stones, surrounding territory
[1]
Capturing stones
[2]
How to escape
[3]
How to link up
[4]
How to surround territory
Day Four: The handling of stones you capture and how to end the game
[1]
Concerning captives
[2]
How to end the game
Day Five: Life and death
[1]
Living with two eyes
[2]
False eyes
[3]
When the opponent lives and dies inside your position
Day Six: Special shapes
[1]
Ko
[2]
Seki
[3]
Concerning dame
[4]
Practice problems
Day Seven: Example games
[1]
The opening
[2]
Until the middle game
[3]
Near the end
[4]
Model games on a 19x19 board
Day Eight: Tesujis and techniques
[1]
Nets
[2]
Ladders
[3]
Contact fights on the second line
[4]
Endgame on the first line
Day Nine: Actual game examples/9x9 board
[1]
How to play in the opening
[2]
Examples of actual games
Day Ten: Actual game examples/19x19 board
[1]
How to play the opening
[2]
The psychology of actual play, playing with a robot
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